mxnet
op_attr_types.h
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19 
26 #ifndef MXNET_OP_ATTR_TYPES_H_
27 #define MXNET_OP_ATTR_TYPES_H_
28 
29 #include <mshadow/tensor.h>
30 #include <nnvm/op_attr_types.h>
31 
32 #include <vector>
33 #include <functional>
34 
35 #include "./base.h"
36 #include "./ndarray.h"
37 #include "./engine.h"
38 #include "./resource.h"
39 
40 namespace mxnet {
41 
42 using nnvm::NodeAttrs;
43 
45 enum OpReqType {
58 };
59 
66 struct OpContext {
68  int is_train;
74  std::vector<Resource> requested;
80  template<typename xpu>
81  inline mshadow::Stream<xpu>* get_stream() const {
82  return run_ctx.get_stream<xpu>();
83  }
84 };
85 
87 enum class ExecType {
89  kSync,
94  kAsync,
102 };
103 
105 enum class DispatchMode {
106  kUndefined = -1,
107  // dispatch on FCompute or FStatefulCompute
108  kFCompute,
109  // dispatch on FComputeEx or FStatefulComputeEx, if available
110  kFComputeEx,
111  // dispatch on FCompute or FStatefulCompute, and performs storage fallback
113  // special dispatch mode for variables
114  kVariable,
115 };
116 
121 class OpStatePtr {
122  public:
123  /* \brief Create a OpStatePtr with state of type T.
124  * \param args Arguments passed to T's constructor.
125  */
126  template<typename T, typename... Args>
127  static OpStatePtr Create(Args&&... args) {
128  OpStatePtr ret;
129  ret.ptr_ = std::make_shared<OpState>();
130  ret.ptr_->var_ = Engine::Get()->NewVariable();
131  ret.ptr_->state_.construct<T>(std::forward<Args>(args)...);
132 
133  return ret;
134  }
135  /* \brief Get engine variable associated with this state */
137  return ptr_->var_;
138  }
139  /* \brief Get state of type T */
140  template<typename T>
141  T& get_state() const {
142  return dmlc::get<T>(ptr_->state_);
143  }
144  /* \brief clear state */
145  void reset() {
146  ptr_.reset();
147  }
148  /* \brief Whether state is empty */
149  explicit operator bool() const {
150  return ptr_ ? true : false;
151  }
152 
153  private:
154  /* \brief state structure */
155  struct OpState {
156  OpState() {}
157  OpState(const OpState& other) = delete;
158  OpState& operator=(const OpState& other) = delete;
159 
160  ~OpState() {
161  Engine::Get()->DeleteVariable([](RunContext s) {}, Context::CPU(), var_);
162  }
163 
164  engine::VarHandle var_;
165  dmlc::any state_;
166  };
167  /* \brief shared pointer to state */
168  std::shared_ptr<OpState> ptr_;
169 };
170 
183 using FCreateOpState = std::function<OpStatePtr (const NodeAttrs& attrs,
184  Context ctx,
185  const std::vector<TShape>& in_shape,
186  const std::vector<int>& in_type)>;
190 using FExecType = std::function<ExecType (const NodeAttrs& attrs)>;
198 using FStatefulCompute = std::function<void (const OpStatePtr& state,
199  const OpContext& ctx,
200  const std::vector<TBlob>& inputs,
201  const std::vector<OpReqType>& req,
202  const std::vector<TBlob>& outputs)>;
210 using FStatefulComputeEx = std::function<void (const OpStatePtr& state,
211  const OpContext& ctx,
212  const std::vector<NDArray>& inputs,
213  const std::vector<OpReqType>& req,
214  const std::vector<NDArray>& outputs)>;
220 using FResourceRequest = std::function<
221  std::vector<ResourceRequest> (const NodeAttrs& n)>;
227 using FNDArrayFunction = std::function<void (const nnvm::NodeAttrs& attrs,
228  const std::vector<NDArray>& inputs,
229  std::vector<NDArray>* outputs)>;
235 using FCompute = std::function<void (const nnvm::NodeAttrs& attrs,
236  const OpContext& ctx,
237  const std::vector<TBlob>& inputs,
238  const std::vector<OpReqType>& req,
239  const std::vector<TBlob>& outputs)>;
246 using FComputeEx = std::function<void (const nnvm::NodeAttrs& attrs,
247  const OpContext& ctx,
248  const std::vector<NDArray>& inputs,
249  const std::vector<OpReqType>& req,
250  const std::vector<NDArray>& outputs)>;
251 
258 using FInferStorageType = std::function<bool (const NodeAttrs& attrs,
259  const int dev_mask,
260  DispatchMode* dispatch_mode,
261  std::vector<int>* in_attrs,
262  std::vector<int>* out_attrs)>;
263 
264 } // namespace mxnet
265 
266 #endif // MXNET_OP_ATTR_TYPES_H_
std::function< void(const OpStatePtr &state, const OpContext &ctx, const std::vector< TBlob > &inputs, const std::vector< OpReqType > &req, const std::vector< TBlob > &outputs)> FStatefulCompute
Resiger a compute function for stateful operator. OpStatePtr is a pointer type, it&#39;s content is mutab...
Definition: op_attr_types.h:202
void reset()
Definition: op_attr_types.h:145
Forward/Backward are synchronize calls.
Engine that schedules all the operations according to dependency.
no operation, do not write anything
Definition: op_attr_types.h:47
write gradient to provided space
Definition: op_attr_types.h:49
namespace of mxnet
Definition: base.h:127
std::function< std::vector< ResourceRequest >(const NodeAttrs &n)> FResourceRequest
The resource request from the operator.
Definition: op_attr_types.h:221
std::function< void(const OpStatePtr &state, const OpContext &ctx, const std::vector< NDArray > &inputs, const std::vector< OpReqType > &req, const std::vector< NDArray > &outputs)> FStatefulComputeEx
Resiger a compute function for stateful operator using NDArray interface. OpStatePtr is a pointer typ...
Definition: op_attr_types.h:214
mshadow::Stream< xpu > * get_stream() const
get mshadow stream from Context
Definition: base.h:266
Asynchronous function call.
engine::VarHandle get_var() const
Definition: op_attr_types.h:136
Cross device copy operation, this is a special operator That indicates copy across devices...
execution time context. The information needed in runtime for actual execution.
Definition: base.h:253
DispatchMode
the dispatch mode of the operator
Definition: op_attr_types.h:105
T & get_state() const
Definition: op_attr_types.h:141
engine::CallbackOnComplete async_on_complete
the callback when operation completes, used by asynchronize ops
Definition: op_attr_types.h:72
std::function< OpStatePtr(const NodeAttrs &attrs, Context ctx, const std::vector< TShape > &in_shape, const std::vector< int > &in_type)> FCreateOpState
Create a Layer style, forward/backward operator. This is easy to write code that contains state...
Definition: op_attr_types.h:186
All the possible information needed by Operator.Forward and Backward This is the superset of RunConte...
Definition: op_attr_types.h:66
int is_train
whether it is training phase
Definition: op_attr_types.h:68
std::function< ExecType(const NodeAttrs &attrs)> FExecType
Execution mode of this operator.
Definition: op_attr_types.h:190
virtual VarHandle NewVariable()=0
Allocate a new variable, the variable can then be used to schedule the operation concurrently via dep...
static OpStatePtr Create(Args &&...args)
Definition: op_attr_types.h:127
std::function< void(const nnvm::NodeAttrs &attrs, const std::vector< NDArray > &inputs, std::vector< NDArray > *outputs)> FNDArrayFunction
Register an operator called as a NDArray function.
Definition: op_attr_types.h:229
Global resource allocation handling.
virtual void DeleteVariable(SyncFn delete_fn, Context exec_ctx, VarHandle var)=0
Schedule the deletion of a variable.
Var * VarHandle
Variable pointer type, usually hold by user used to specify dependencies.
Definition: engine.h:47
perform an inplace write, Target shares memory with one of input arguments. This option only happen w...
Definition: op_attr_types.h:55
OpReqType
operation request type to Forward and Backward
Definition: op_attr_types.h:45
std::function< void(const nnvm::NodeAttrs &attrs, const OpContext &ctx, const std::vector< NDArray > &inputs, const std::vector< OpReqType > &req, const std::vector< NDArray > &outputs)> FComputeEx
Resiger an NDArray compute function for simple stateless forward only operator.
Definition: op_attr_types.h:250
std::vector< Resource > requested
Resources requested by the operator.
Definition: op_attr_types.h:74
RunContext run_ctx
RunContext related resources.
Definition: op_attr_types.h:70
static Context CPU(int32_t dev_id=0)
std::function< void(const nnvm::NodeAttrs &attrs, const OpContext &ctx, const std::vector< TBlob > &inputs, const std::vector< OpReqType > &req, const std::vector< TBlob > &outputs)> FCompute
Resiger a compute function for simple stateless forward only operator.
Definition: op_attr_types.h:239
OnComplete Callback to the engine, called by AsyncFn when action completes.
Definition: engine.h:56
static Engine * Get()
std::function< bool(const NodeAttrs &attrs, const int dev_mask, DispatchMode *dispatch_mode, std::vector< int > *in_attrs, std::vector< int > *out_attrs)> FInferStorageType
Resiger a storage and dispatch mode inference function based on storage types of the inputs and outpu...
Definition: op_attr_types.h:262
add to the provided space
Definition: op_attr_types.h:57
ExecType
the execution type of the operator
Definition: op_attr_types.h:87
Context information about the execution environment.
Definition: base.h:142
mshadow::Stream< xpu > * get_stream() const
get mshadow stream from Context
Definition: op_attr_types.h:81
Operator state. This is a pointer type, its content is mutable even if OpStatePtr is const...
Definition: op_attr_types.h:121