25 #ifndef MXNET_ENGINE_H_ 26 #define MXNET_ENGINE_H_ 28 #include <dmlc/base.h> 61 (*callback_)(engine_, param_);
66 friend class ::mxnet::Engine;
68 void (*callback_)(
Engine *,
void *);
103 typedef std::function<void(RunContext)>
SyncFn;
105 typedef std::function<void(RunContext, CallbackOnComplete)>
AsyncFn;
117 virtual void NotifyShutdown() = 0;
122 LOG(FATAL) <<
"Engine cannot be stopped";
128 LOG(FATAL) <<
"Engine cannot be restarted";
136 virtual VarHandle NewVariable() = 0;
149 virtual OprHandle NewOperator(AsyncFn fn,
150 std::vector<VarHandle>
const& const_vars,
151 std::vector<VarHandle>
const& mutable_vars,
153 const char* opr_name =
nullptr,
154 bool wait =
false) = 0;
162 virtual void DeleteOperator(OprHandle op) = 0;
170 virtual void Push(OprHandle op,
Context exec_ctx,
int priority = 0,
bool profiling =
false) = 0;
185 virtual void PushAsync(AsyncFn exec_fun,
Context exec_ctx,
186 std::vector<VarHandle>
const& const_vars,
187 std::vector<VarHandle>
const& mutable_vars,
190 const char* opr_name =
nullptr,
191 bool wait =
false) = 0;
203 virtual void DeleteVariable(SyncFn delete_fn,
211 virtual void WaitForVar(VarHandle var) = 0;
215 virtual void WaitForAll() = 0;
230 static std::shared_ptr<Engine> _GetSharedRef();
244 std::vector<VarHandle>
const& const_vars,
245 std::vector<VarHandle>
const& mutable_vars,
248 const char* opr_name =
nullptr) {
249 this->PushAsync([exec_fn](
RunContext ctx, CallbackOnComplete on_complete) {
252 }, exec_ctx, const_vars, mutable_vars, prop, priority, opr_name);
261 void (*callback)(
Engine *,
void *),
void *param) {
262 CallbackOnComplete ret;
263 ret.callback_ = callback;
271 std::vector<engine::VarHandle> *write_vars) {
272 std::sort(write_vars->begin(), write_vars->end());
273 write_vars->resize(std::unique(write_vars->begin(), write_vars->end()) -
274 write_vars->begin());
275 std::sort(read_vars->begin(), read_vars->end());
276 read_vars->resize(std::unique(read_vars->begin(), read_vars->end()) -
278 auto wit = write_vars->begin();
279 auto rtop = read_vars->begin();
280 for (
auto rit = read_vars->begin(); rit != read_vars->end(); ++rit) {
281 while (wit != write_vars->end() && *wit < *rit) ++wit;
282 if (wit == write_vars->end() || *wit != *rit) {
287 read_vars->resize(rtop - read_vars->begin());
298 #endif // DMLC_USE_CXX11 300 #endif // MXNET_ENGINE_H_ void DeduplicateVarHandle(std::vector< engine::VarHandle > *read_vars, std::vector< engine::VarHandle > *write_vars)
Definition: engine.h:270
FnProperty
Function property, used to hint what action is pushed to engine.
Definition: engine.h:78
virtual void Stop()
Stop all workers in the engine.
Definition: engine.h:121
std::function< void(RunContext)> SyncFn
Synchronous operation to pass to engine.
Definition: engine.h:103
std::function< void(RunContext, CallbackOnComplete)> AsyncFn
Asynchronous operation to pass to engine.
Definition: engine.h:105
namespace of mxnet
Definition: base.h:118
virtual int bulk_size() const
query current limit for bulk size
Definition: engine.h:290
Asynchronous function call.
CallbackOnComplete CreateCallback(void(*callback)(Engine *, void *), void *param)
factory function to create OnComplete callback.
Definition: engine.h:260
void operator()() const
involve the callback
Definition: engine.h:60
execution time context. The information needed in runtime for actual execution.
Definition: base.h:257
virtual ~Engine() noexcept(false)
virtual destructor
Definition: engine.h:217
Prioritized sync operation on GPU.
virtual void Start()
Restart all workers in the engine.
Definition: engine.h:127
Copy operation from GPU to other devices.
virtual int set_bulk_size(int)
set maximum limit for bulk size
Definition: engine.h:294
engine::OprHandle OprHandle
Operator pointer.
Definition: engine.h:109
engine::VarHandle VarHandle
Variable pointer.
Definition: engine.h:107
Var * VarHandle
Variable pointer type, usually hold by user used to specify dependencies.
Definition: engine.h:47
Prioritized sync operation on CPU.
engine::CallbackOnComplete CallbackOnComplete
callback on complete
Definition: engine.h:101
virtual void PushSync(SyncFn exec_fn, Context exec_ctx, std::vector< VarHandle > const &const_vars, std::vector< VarHandle > const &mutable_vars, FnProperty prop=FnProperty::kNormal, int priority=0, const char *opr_name=nullptr)
Push an synchronous operation to the engine.
Definition: engine.h:243
Dependency engine that schedules operations.
Definition: engine.h:98
Symbol sort(const std::string &symbol_name, Symbol data, dmlc::optional< int > axis=dmlc::optional< int >(-1), bool is_ascend=true)
Definition: op.h:3078
OnComplete Callback to the engine, called by AsyncFn when action completes.
Definition: engine.h:56
Context information about the execution environment.
Definition: base.h:133
#define MXNET_API
define compatible keywords in g++ Used to support g++-4.6 and g++4.7
Definition: base.h:92
Copy operation from CPU to other devices.
Opr * OprHandle
Operator pointer type, usually hold by user.
Definition: engine.h:51