mxnet
resource.h
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19 
24 #ifndef MXNET_RESOURCE_H_
25 #define MXNET_RESOURCE_H_
26 
27 #include <dmlc/logging.h>
28 #include "./base.h"
29 #include "./engine.h"
30 
31 namespace mxnet {
32 
38  enum Type {
43  };
52  ResourceRequest(Type type) // NOLINT(*)
53  : type(type) {}
54 };
55 
56 
62 struct Resource {
68  int32_t id;
73  void *ptr_;
75  Resource() : id(0) {}
82  template<typename xpu, typename DType>
83  inline mshadow::Random<xpu, DType>* get_random(
84  mshadow::Stream<xpu> *stream) const {
85  CHECK_EQ(req.type, ResourceRequest::kRandom);
86  mshadow::Random<xpu, DType> *ret =
87  static_cast<mshadow::Random<xpu, DType>*>(ptr_);
88  ret->set_stream(stream);
89  return ret;
90  }
107  template<typename xpu, int ndim>
108  inline mshadow::Tensor<xpu, ndim, real_t> get_space(
109  mshadow::Shape<ndim> shape, mshadow::Stream<xpu> *stream) const {
110  return get_space_typed<xpu, ndim, real_t>(shape, stream);
111  }
120  template<int ndim>
121  inline mshadow::Tensor<cpu, ndim, real_t> get_host_space(
122  mshadow::Shape<ndim> shape) const {
123  return get_host_space_typed<cpu, ndim, real_t>(shape);
124  }
135  template<typename xpu, int ndim, typename DType>
136  inline mshadow::Tensor<xpu, ndim, DType> get_space_typed(
137  mshadow::Shape<ndim> shape, mshadow::Stream<xpu> *stream) const {
138  CHECK_EQ(req.type, ResourceRequest::kTempSpace);
139  return mshadow::Tensor<xpu, ndim, DType>(
140  reinterpret_cast<DType*>(get_space_internal(shape.Size() * sizeof(DType))),
141  shape, shape[ndim - 1], stream);
142  }
152  template<int ndim, typename DType>
153  inline mshadow::Tensor<cpu, ndim, DType> get_host_space_typed(
154  mshadow::Shape<ndim> shape) const {
155  return mshadow::Tensor<cpu, ndim, DType>(
156  reinterpret_cast<DType*>(get_host_space_internal(shape.Size() * sizeof(DType))),
157  shape, shape[ndim - 1], NULL);
158  }
164  void* get_space_internal(size_t size) const;
170  void *get_host_space_internal(size_t size) const;
171 };
172 
175  public:
184  virtual Resource Request(Context ctx, const ResourceRequest &req) = 0;
189  virtual void SeedRandom(uint32_t seed) = 0;
191  virtual ~ResourceManager() DMLC_THROW_EXCEPTION {}
195  static ResourceManager *Get();
196 };
197 } // namespace mxnet
198 #endif // MXNET_RESOURCE_H_
Engine that schedules all the operations according to dependency.
engine::VarHandle var
engine variable
Definition: resource.h:66
namespace of mxnet
Definition: base.h:126
int32_t id
identifier of id information, used for debug purpose
Definition: resource.h:68
The resources that can be requested by Operator.
Definition: resource.h:36
ResourceRequest(Type type)
constructor, allow implicit conversion
Definition: resource.h:52
ResourceRequest req
The original request.
Definition: resource.h:64
Type type
type of resources
Definition: resource.h:45
A dynamic temp space that can be arbitrary size.
Definition: resource.h:42
mshadow::Tensor< cpu, ndim, DType > get_host_space_typed(mshadow::Shape< ndim > shape) const
Get CPU space as mshadow Tensor in specified type. The caller can request arbitrary size...
Definition: resource.h:153
Global resource manager.
Definition: resource.h:174
Resources used by mxnet operations. A resource is something special other than NDArray, but will still participate.
Definition: resource.h:62
mshadow::Random< xpu, DType > * get_random(mshadow::Stream< xpu > *stream) const
Get random number generator.
Definition: resource.h:83
mshadow::Tensor< xpu, ndim, DType > get_space_typed(mshadow::Shape< ndim > shape, mshadow::Stream< xpu > *stream) const
Get space requested as mshadow Tensor in specified type. The caller can request arbitrary size...
Definition: resource.h:136
mshadow::Tensor< xpu, ndim, real_t > get_space(mshadow::Shape< ndim > shape, mshadow::Stream< xpu > *stream) const
Get space requested as mshadow Tensor. The caller can request arbitrary size.
Definition: resource.h:108
ResourceRequest()
default constructor
Definition: resource.h:47
virtual ~ResourceManager() DMLC_THROW_EXCEPTION
virtual destructor
Definition: resource.h:191
Type
Resource type, indicating what the pointer type is.
Definition: resource.h:38
Resource()
default constructor
Definition: resource.h:75
Var * VarHandle
Variable pointer type, usually hold by user used to specify dependencies.
Definition: engine.h:46
mshadow::Tensor< cpu, ndim, real_t > get_host_space(mshadow::Shape< ndim > shape) const
Get cpu space requested as mshadow Tensor. The caller can request arbitrary size. ...
Definition: resource.h:121
mshadow::Random<xpu> object
Definition: resource.h:40
void * ptr_
pointer to the resource, do not use directly, access using member functions
Definition: resource.h:73
Context information about the execution environment.
Definition: base.h:141