27 #ifndef MXNET_CPP_OPERATOR_H_    28 #define MXNET_CPP_OPERATOR_H_    49   explicit Operator(
const std::string &operator_name);
    59     std::string value_str;
    64     params_[name] = value_str;
    75     std::string value_str;
    80     params_[arg_names_[pos]] = value_str;
    96     input_symbols_.push_back(symbol.
GetHandle());
   109     input_symbols_.push_back(symbol.
GetHandle());
   118     for (
auto &s : symbols) {
   119       input_symbols_.push_back(s.GetHandle());
   143     input_ndarrays_.push_back(ndarray.
GetHandle());
   149   template <
class T, 
class... Args, 
int N = 0>
   158   template <
class T, 
int N = 0>
   169     input_ndarrays_.push_back(ndarray.
GetHandle());
   178     for (
auto &s : ndarrays) {
   179       input_ndarrays_.push_back(s.GetHandle());
   187   template <
typename... Args>
   192   std::vector<NDArray> 
Invoke();
   194   void Invoke(std::vector<NDArray> &outputs);
   197   std::map<std::string, std::string> params_desc_;
   198   bool variable_params_ = 
false;
   199   std::map<std::string, std::string> params_;
   200   std::vector<SymbolHandle> input_symbols_;
   201   std::vector<NDArrayHandle> input_ndarrays_;
   202   std::vector<std::string> input_keys_;
   203   std::vector<std::string> arg_names_;
   205   static OpMap*& op_map();
   210 #endif  // MXNET_CPP_OPERATOR_H_ OpMap instance holds a map of all the symbol creators so we can get symbol creators by name...
Definition: op_map.h:43
 
namespace of mxnet 
Definition: base.h:118
 
Operator & SetInput(const std::string &name, Symbol symbol)
add an input symbol 
 
void PushInput(const Symbol &symbol)
add an input symbol 
Definition: operator.h:95
 
Operator & operator()(const Symbol &symbol)
add input symbols 
Definition: operator.h:108
 
Operator(const std::string &operator_name)
Operator constructor. 
 
Operator & operator()(Args...args)
add input ndarrays 
Definition: operator.h:188
 
NDArray interface. 
Definition: ndarray.h:121
 
Operator & operator()(const std::vector< NDArray > &ndarrays)
add a list of input ndarrays 
Definition: operator.h:177
 
Operator & PushInput(const NDArray &ndarray)
add an input ndarray 
Definition: operator.h:142
 
Symbol CreateSymbol(const std::string &name="")
create a Symbol from the current operator 
 
NDArrayHandle GetHandle() const 
Definition: ndarray.h:466
 
Operator & operator()(const NDArray &ndarray)
add input ndarrays 
Definition: operator.h:168
 
Operator & SetParam(int pos, const T &value)
set config parameters from positional inputs 
Definition: operator.h:74
 
Operator & operator=(const Operator &rhs)
 
Operator & operator()(const std::vector< Symbol > &symbols)
add a list of input symbols 
Definition: operator.h:117
 
Operator & SetParam(const std::string &name, const T &value)
set config parameters 
Definition: operator.h:58
 
Operator & PushInput(const T &t, Args...args)
add positional inputs 
Definition: operator.h:150
 
Operator & PushInput(const T &t)
add the last positional input 
Definition: operator.h:159
 
Operator & operator()()
add input symbols 
Definition: operator.h:102
 
void * AtomicSymbolCreator
handle to a function that takes param and creates symbol 
Definition: c_api.h:71
 
SymbolHandle GetHandle() const 
Definition: symbol.h:141
 
std::vector< NDArray > Invoke()
 
Operator interface. 
Definition: operator.h:43
 
Symbol interface. 
Definition: symbol.h:72