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| Random (int seed) |
| constructor of random engine More...
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| ~Random (void) MSHADOW_THROW_EXCEPTION |
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void | set_stream (Stream< gpu > *stream) |
| set the stream of computation More...
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void | Seed (int seed) |
| seed random number generator using this seed More...
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void | GetRandInt (const Tensor< gpu, 1, unsigned > &dst) |
| get a set of random integers More...
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template<int dim> |
void | SampleUniform (Tensor< gpu, dim, DType > *dst, DType a=0.0f, DType b=1.0f) |
| generate data from uniform [a,b) More...
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template<int dim> |
void | SampleGaussian (Tensor< gpu, dim, DType > *dst, DType mu=0.0f, DType sigma=1.0f) |
| generate data from standard gaussian More...
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template<int dim> |
expr::ReshapeExp< Tensor< gpu, 1, DType >, DType, dim, 1 > | gaussian (Shape< dim > shape, DType mu=0.0f, DType sigma=1.0f) |
| return a temporal expression storing standard gaussian random variables the temporal tensor is only valid before next call of gaussian or uniform can be used as part of expression Caution: this means expression such as A = gaussian(s1) * gaussian(s2) will give invalid result, since second call of gaussian(s2) makes gaussian(s1) invalid A = gaussian(s1)*B+C; is correct; use one gaussian/uniform in each expression More...
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template<int dim> |
expr::ReshapeExp< Tensor< gpu, 1, DType >, DType, dim, 1 > | uniform (Shape< dim > shape) |
| return a temporal expression storing standard uniform [0,1) the temporal tensor is only valid before next call of gaussian or uniform can be used as part of expression Caution: this means expression such as A = gaussian(s1) * gaussian(s2) will give invalid result, since second call of gaussian(s2) makes gaussian(s1) invalid A = gaussian(s1)*B+C; is correct; use one gaussian/uniform in each expression More...
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template<typename DType>
class mshadow::Random< gpu, DType >
GPU random number generator.