| 
 mxnet
    
 | 
Dependency engine that schedules operations. More...
#include <engine.h>

Public Types | |
| typedef engine::CallbackOnComplete | CallbackOnComplete | 
| callback on complete  More... | |
| typedef std::function< void(RunContext)> | SyncFn | 
| Synchronous operation to pass to engine.  More... | |
| typedef std::function< void(RunContext, CallbackOnComplete)> | AsyncFn | 
| Asynchronous operation to pass to engine.  More... | |
| typedef engine::VarHandle | VarHandle | 
| Variable pointer.  More... | |
| typedef engine::OprHandle | OprHandle | 
| Operator pointer.  More... | |
Public Member Functions | |
| virtual void | NotifyShutdown ()=0 | 
| Notify the engine about a shutdown, This can help engine to print less messages into display.  More... | |
| virtual void | Stop () | 
| Stop all workers in the engine.  More... | |
| virtual void | Start () | 
| Restart all workers in the engine.  More... | |
| virtual VarHandle | NewVariable ()=0 | 
| Allocate a new variable, the variable can then be used to schedule the operation concurrently via dependency patterns.  More... | |
| virtual OprHandle | NewOperator (AsyncFn fn, std::vector< VarHandle > const &const_vars, std::vector< VarHandle > const &mutable_vars, FnProperty prop=FnProperty::kNormal, const char *opr_name=nullptr, bool wait=false)=0 | 
| Create a new operator. The returned operator could be saved externally so that it could be resued for scheduling.  More... | |
| virtual void | DeleteOperator (OprHandle op)=0 | 
| Delete the given operator.  More... | |
| virtual void | Push (OprHandle op, Context exec_ctx, int priority=0, bool profiling=false)=0 | 
| Push an operator to the engine.  More... | |
| virtual void | PushAsync (AsyncFn exec_fun, Context exec_ctx, std::vector< VarHandle > const &const_vars, std::vector< VarHandle > const &mutable_vars, FnProperty prop=FnProperty::kNormal, int priority=0, const char *opr_name=nullptr, bool wait=false)=0 | 
| Push an asynchronous operation to the engine.  More... | |
| virtual void | DeleteVariable (SyncFn delete_fn, Context exec_ctx, VarHandle var)=0 | 
| Schedule the deletion of a variable.  More... | |
| virtual void | WaitForVar (VarHandle var)=0 | 
| Wait for a variable.  More... | |
| virtual void | WaitForAll ()=0 | 
| Wait until all the activity of engine finishes.  More... | |
| virtual | ~Engine () noexcept(false) | 
| virtual destructor  More... | |
| virtual void | PushSync (SyncFn exec_fn, Context exec_ctx, std::vector< VarHandle > const &const_vars, std::vector< VarHandle > const &mutable_vars, FnProperty prop=FnProperty::kNormal, int priority=0, const char *opr_name=nullptr) | 
| Push an synchronous operation to the engine.  More... | |
| CallbackOnComplete | CreateCallback (void(*callback)(Engine *, void *, const dmlc::Error *), void *param) | 
| factory function to create OnComplete callback.  More... | |
| void | DeduplicateVarHandle (std::vector< engine::VarHandle > *read_vars, std::vector< engine::VarHandle > *write_vars) | 
| virtual int | bulk_size () const | 
| query current limit for bulk size  More... | |
| virtual int | set_bulk_size (int) | 
| set maximum limit for bulk size  More... | |
Static Public Member Functions | |
| static Engine * | Get () | 
| static std::shared_ptr< Engine > | _GetSharedRef () | 
| Get shared pointer reference to engine singleton. Most user should not call this function. This function is called by another singleton X who requires engine to be destructed after X.  More... | |
Dependency engine that schedules operations.
| typedef std::function<void(RunContext, CallbackOnComplete)> mxnet::Engine::AsyncFn | 
Asynchronous operation to pass to engine.
callback on complete
Operator pointer.
| typedef std::function<void(RunContext)> mxnet::Engine::SyncFn | 
Synchronous operation to pass to engine.
Variable pointer.
  | 
inlinevirtualnoexcept | 
virtual destructor
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static | 
Get shared pointer reference to engine singleton. Most user should not call this function. This function is called by another singleton X who requires engine to be destructed after X.
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inlinevirtual | 
query current limit for bulk size
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inline | 
factory function to create OnComplete callback.
| callback | th static callback function. | 
| param | the paramter passed to callback. | 
  | 
inline | 
  | 
pure virtual | 
Delete the given operator.
| op | The operator to delete. | 
The delete will not happen immediately, but will wait until all the operations using this operator are completed.
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pure virtual | 
Schedule the deletion of a variable.
The delete will not happen immediately, but will wait until all the operations depending on var are completed.
| delete_fn | A function that will be called after the variable is deleted. | 
| exec_ctx | Execution context. | 
| var | The variable to be deleted. | 
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pure virtual | 
Create a new operator. The returned operator could be saved externally so that it could be resued for scheduling.
| fn | The execution function. | 
| const_vars | The variables that current operation will use but not mutate. | 
| mutable_vars | The variables that current operation will mutate. | 
| prop | Property of the function. | 
| opr_name | The operator name. | 
| wait | Whether this is a WaitForVar operation | 
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pure virtual | 
Allocate a new variable, the variable can then be used to schedule the operation concurrently via dependency patterns.
  | 
pure virtual | 
Notify the engine about a shutdown, This can help engine to print less messages into display.
User do not have to call this function.
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pure virtual | 
Push an operator to the engine.
| op | The operator to push. | 
| exec_ctx | Execution context. | 
| priority | Priority of the action, as hint to the engine. | 
| profiling | The variable indicate whether to profile this operator. | 
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pure virtual | 
Push an asynchronous operation to the engine.
| exec_fun | Execution function, this function takes a parameter on_complete that must be called when the execution completes. | 
| exec_ctx | Execution context. | 
| const_vars | The variables that current operation will use but not mutate. | 
| mutable_vars | The variables that current operation will mutate. | 
| prop | Property of the function. | 
| priority | Priority of the action, as hint to the engine. | 
| opr_name | The operator name. | 
| wait | Whether this is a WaitForVar operation | 
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inlinevirtual | 
Push an synchronous operation to the engine.
| exec_fn | Execution function that executes the operation. | 
| exec_ctx | Execution context. | 
| const_vars | The variables that current operation will use but not mutate. | 
| mutable_vars | The variables that current operation will mutate. | 
| prop | Property of the function. | 
| priority | Priority of the action, as hint to the engine. | 
| opr_name | The operator name. | 
| SyncFn | the synchronous function to be pushed. | 
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inlinevirtual | 
set maximum limit for bulk size
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inlinevirtual | 
Restart all workers in the engine.
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inlinevirtual | 
Stop all workers in the engine.
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pure virtual | 
Wait until all the activity of engine finishes.
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pure virtual | 
Wait for a variable.
| var | The variable we should wait for. This function returns when the variable is ready. | 
 1.8.11