25 #ifndef MXNET_RESOURCE_H_ 26 #define MXNET_RESOURCE_H_ 28 #include <dmlc/logging.h> 86 template<
typename xpu,
typename DType>
88 mshadow::Stream<xpu> *stream)
const {
90 mshadow::Random<xpu, DType> *ret =
91 static_cast<mshadow::Random<xpu, DType>*
>(ptr_);
92 ret->set_stream(stream);
102 template<
typename xpu,
typename DType>
124 template<
typename xpu,
int ndim>
126 mshadow::Shape<ndim> shape, mshadow::Stream<xpu> *stream)
const {
127 return get_space_typed<xpu, ndim, real_t>(shape, stream);
139 mshadow::Shape<ndim> shape)
const {
140 return get_host_space_typed<cpu, ndim, real_t>(shape);
152 template<
typename xpu,
int ndim,
typename DType>
154 mshadow::Shape<ndim> shape, mshadow::Stream<xpu> *stream)
const {
156 return mshadow::Tensor<xpu, ndim, DType>(
157 reinterpret_cast<DType*
>(get_space_internal(shape.Size() *
sizeof(DType))),
158 shape, shape[ndim - 1], stream);
169 template<
int ndim,
typename DType>
171 mshadow::Shape<ndim> shape)
const {
172 return mshadow::Tensor<cpu, ndim, DType>(
173 reinterpret_cast<DType*
>(get_host_space_internal(shape.Size() *
sizeof(DType))),
174 shape, shape[ndim - 1], NULL);
181 void* get_space_internal(
size_t size)
const;
187 void *get_host_space_internal(
size_t size)
const;
206 virtual void SeedRandom(uint32_t seed) = 0;
211 virtual void SeedRandom(
Context ctx, uint32_t seed) = 0;
220 #endif // MXNET_RESOURCE_H_ Engine that schedules all the operations according to dependency.
engine::VarHandle var
engine variable
Definition: resource.h:70
namespace of mxnet
Definition: base.h:118
int32_t id
identifier of id information, used for debug purpose
Definition: resource.h:72
The resources that can be requested by Operator.
Definition: resource.h:38
ResourceRequest(Type type)
constructor, allow implicit conversion
Definition: resource.h:56
Parallel random number generator.
ResourceRequest req
The original request.
Definition: resource.h:68
Type type
type of resources
Definition: resource.h:49
A dynamic temp space that can be arbitrary size.
Definition: resource.h:44
mshadow::Tensor< cpu, ndim, DType > get_host_space_typed(mshadow::Shape< ndim > shape) const
Get CPU space as mshadow Tensor in specified type. The caller can request arbitrary size...
Definition: resource.h:170
base class of engine variables.
Definition: engine.h:44
Global resource manager.
Definition: resource.h:191
Resources used by mxnet operations. A resource is something special other than NDArray, but will still participate.
Definition: resource.h:66
mshadow::Random< xpu, DType > * get_random(mshadow::Stream< xpu > *stream) const
Get random number generator.
Definition: resource.h:87
common::RandGenerator<xpu> object, which can be used in GPU kernel functions
Definition: resource.h:46
mshadow::Tensor< xpu, ndim, DType > get_space_typed(mshadow::Shape< ndim > shape, mshadow::Stream< xpu > *stream) const
Get space requested as mshadow Tensor in specified type. The caller can request arbitrary size...
Definition: resource.h:153
mshadow::Tensor< xpu, ndim, real_t > get_space(mshadow::Shape< ndim > shape, mshadow::Stream< xpu > *stream) const
Get space requested as mshadow Tensor. The caller can request arbitrary size.
Definition: resource.h:125
ResourceRequest()
default constructor
Definition: resource.h:51
virtual ~ResourceManager() DMLC_THROW_EXCEPTION
virtual destructor
Definition: resource.h:213
Type
Resource type, indicating what the pointer type is.
Definition: resource.h:40
Resource()
default constructor
Definition: resource.h:79
mshadow::Tensor< cpu, ndim, real_t > get_host_space(mshadow::Shape< ndim > shape) const
Get cpu space requested as mshadow Tensor. The caller can request arbitrary size. ...
Definition: resource.h:138
mshadow::Random<xpu> object
Definition: resource.h:42
Definition: random_generator.h:42
void * ptr_
pointer to the resource, do not use directly, access using member functions
Definition: resource.h:77
Context information about the execution environment.
Definition: base.h:133
common::random::RandGenerator< xpu, DType > * get_parallel_random() const
Get parallel random number generator.
Definition: resource.h:103