mxnet
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#include <random_generator.h>
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class | Impl |
Public Member Functions | |
void | Seed (mshadow::Stream< gpu > *s, uint32_t seed) |
Static Public Member Functions | |
static void | AllocState (RandGenerator< gpu, DType > *inst) |
static void | FreeState (RandGenerator< gpu, DType > *inst) |
Static Public Attributes | |
static const int | kMinNumRandomPerThread |
static const int | kNumRandomStates |
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void mxnet::common::random::RandGenerator< gpu, DType >::Seed | ( | mshadow::Stream< gpu > * | s, |
uint32_t | seed | ||
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